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CHANGELOG

A record of all changes to TXTADV.

v0.33.22026-05-12
  • [FIXED]World server browser now reliably appears on login — a missing database column was causing a silent redirect to the game instead
v0.33.12026-05-12
  • [FIXED]NPC and loot manual respawn now requires selecting a specific world — global respawn across all worlds at once is no longer possible
v0.33.02026-05-12
  • [CHANGED]World selection is now a full-page server browser — shows world name, description, owner, map count, room count, and live player count for each world
  • [ADDED]Worlds now have a description shown on the server list
  • [ADDED]World creator gamertag is shown on the server list
v0.32.32026-05-12
  • [CHANGED]Loot and NPC respawn intervals are now configured per world — each world runs its own maintenance cadence independently
v0.32.22026-05-12
  • [CHANGED]NPC spawns, loot spawns, and shop listings are all world-specific — there are no longer global configs that apply across all worlds
v0.32.12026-05-12
  • [CHANGED]Quests are tied to specific NPC placements — the same NPC type in different rooms or worlds can have completely different quests
v0.32.02026-05-12
  • [FIXED]Joining a world now teleports you to that world's spawn room
  • [FIXED]Worlds page no longer incorrectly redirects to account setup on returning visits
  • [ADDED]WORLDS link in the play page nav to switch worlds without logging out
v0.31.02026-05-12
  • [ADDED]Per-world player profiles — stats, level, XP, gold, kills, deaths, stamina, and bio are separate per world; starting a new world means level 1 base stats
  • [ADDED]World-aware banking — bank storage is shared across all bankers within the same world but separate between worlds
  • [ADDED]Shops are world-aware — you only see items available in your current world
  • [ADDED]Biome difficulty can vary between worlds — some worlds may have harder or easier versions of the same biome
v0.30.02026-05-10
  • [ADDED]Spawn rooms — on death or first join, players are placed at designated spawn points in the world
  • [ADDED]If multiple spawn points exist in a world, players get a choice of where to respawn
v0.29.02026-05-10
  • [ADDED]Multi-world support — a server browser appears after login when multiple worlds are live
v0.28.02026-05-10
  • [ADDED]Healing rooms — some rooms restore HP over time while you're standing in them
v0.25.02026-05-10
  • [ADDED]Player profiles — set a short bio with 'bio <text>'; shown when others examine you
  • [ADDED]Examine player — 'examine <player>' shows their bio and equipped gear
  • [ADDED]Drop gold — 'drop gold <amount>' leaves coins on the ground; 'take gold' picks them up
  • [ADDED]Put items or gold in objects — 'put <item> in <object>' or 'put gold <amount> in <object>'
  • [ADDED]Take gold from object — 'take gold from <object>' or just 'take gold' if it's the only source
v0.14.02026-05-07
  • [ADDED]Biome difficulty scaling — NPCs in forests, dungeons, ruins etc. hit harder and reward more XP/gold
  • [CHANGED]Town NPCs are slightly weaker; Dungeon NPCs are significantly stronger
v0.13.12026-05-07
  • [FIXED]Merchant's Ledger now exists and spawns in forest rooms
  • [FIXED]Picking up a quest collect item now shows progress and prompts you to return to the quest-giver
  • [FIXED]Talking to an NPC while holding their required quest item now completes the quest and awards rewards
v0.13.02026-05-07
  • [ADDED]World loot auto-maintains itself — items respawn every 5 minutes to meet configured targets
v0.12.72026-05-07
  • [ADDED]Blocked exits shown on player map as orange connectors (with legend entry)
v0.12.62026-05-07
  • [FIXED]Artifact bonuses (e.g. Eye of the Storm +15 ATK) now apply correctly in combat and stats
  • [FIXED]Multiple artifacts can be equipped simultaneously alongside weapon and armour
  • [CHANGED]stats command now lists equipped artifacts separately
v0.12.52026-05-07
  • [CHANGED]Only 1 weapon and 1 armour can be equipped at a time — equipping a second auto-swaps the first
v0.12.42026-05-07
  • [FIXED]BAG panel now shows durability (e.g. DUR 28/30) for weapons and armour
v0.12.32026-05-07
  • [CHANGED]Left panel doubled in width — more room for inventory, quests and map
  • [CHANGED]Quests tab now labelled QUESTS instead of Q
  • [ADDED]Changelog, Home and Report links added to the game nav bar
  • [CHANGED]Landing page hero correctly shows 'south' as a direction, not 'down'
v0.12.12026-05-07
  • [CHANGED]Players who haven't sent a command in 5 minutes no longer appear in room descriptions
v0.12.02026-05-07
  • [ADDED]Durability — weapons, armour and artifacts wear down with use and eventually break
  • [ADDED]Weapons lose 1 durability per attack; armour loses 1 durability when you take a hit
  • [ADDED]Durability shown in inventory (e.g. Short Sword (18/20)) and stats screen
  • [ADDED]Blacksmith NPC in town — 'repair' to list damaged gear, 'repair <item>' to restore it for gold
v0.11.12026-05-07
  • [CHANGED]Max stamina increases by 1 on each level up (STA+1 alongside HP+10, ATK+2, DEF+1)
v0.11.02026-05-07
  • [ADDED]Inspectable objects in most rooms — examine them for lore, and some hide loot
  • [ADDED]'examine <object>' discovers hidden items in objects that conceal them (one find per object)
  • [ADDED]Room descriptions now list visible objects alongside items and NPCs
v0.10.12026-05-07
  • [ADDED]Stamina Potion (💙 50g) — restores stamina fully and shields it from depletion for 1 minute
  • [ADDED]stats command now shows remaining shield time when Stamina Potion is active
v0.10.02026-05-07
  • [ADDED]Bug/feature report page at /report — submit feedback while logged in
v0.9.22026-05-07
  • [FIXED]say now broadcasts to other players in the room — was silently local-only before
  • [ADDED]clan say <message> (also: csay) — clan chat from the game console
  • [CHANGED]Chat panel removed — say, clan say, and whisper all appear inline in the main game window
v0.9.12026-05-06
  • [FIXED]Shopkeeper now revives correctly after being slain
v0.9.02026-05-06
  • [ADDED]Stamina system — 10 max stamina; movement costs 1, attacks cost 2
  • [ADDED]Exhausted players cannot move; attacks deal only 25% damage while exhausted
  • [ADDED]Stamina regenerates 1 point per minute passively, and fully restores when using a health potion
  • [ADDED]Stamina bar visible in the status bar (STA) and via the 'stats' command
v0.8.12026-05-06
  • [FIXED]Dungeon is now only accessible via the eastern entrance — the shortcut from town has been removed
v0.8.02026-05-06
  • [ADDED]Map is now a purchasable item (50 gold from the Shopkeeper) — explore the world to fill it in
  • [ADDED]Player map: biome colour legend and visited places list
  • [FIXED]Map now accessible on desktop via the MAP tab in the left panel
v0.7.12026-05-06
  • [FIXED]Landing page logo now correctly reads TXTADV
  • [ADDED]Changelog page added at /changelog
v0.7.02026-05-06
  • [ADDED]Fog-of-war map — reveals rooms as you explore, accessible from the MAP tab
  • [ADDED]Mobile tab bar — GAME / BAG / MAP / CHAT tabs for easy navigation
  • [FIXED]Mobile keyboard no longer pushes the game console off-screen
  • [FIXED]Shop only works when standing next to the Shopkeeper
v0.6.02026-05-06
  • [ADDED]PVP — attack other players; the Town Constable keeps the peace in safe zones
  • [ADDED]Hostile NPCs now attack immediately when you enter their room
  • [ADDED]Movement obstacles — certain paths are blocked by the environment
  • [ADDED]Town shop — buy weapons, armour and potions from the Shopkeeper
  • [ADDED]NPC respawn — slain enemies return over time
  • [ADDED]Dungeon entrance added to the east — follow the Mysterious Stranger's hint
  • [FIXED]Quest completion no longer crashes the game
v0.1.02026-05-05
  • [ADDED]Initial release — real-time multiplayer text adventure
  • [ADDED]World with biomes: Plains, Forest, Mountain, Dungeon, Town, Swamp, Desert, Cave, Ruins
  • [ADDED]Combat system with weapons, armour, XP, and gold
  • [ADDED]Inventory, equip/unequip, and item rarity (Common → Legendary)
  • [ADDED]Quests — accept from NPCs, track progress, earn rewards
  • [ADDED]Clans — create or join a clan, clan chat
  • [ADDED]Real-time chat — local room chat and clan chat
  • [ADDED]Whisper system — private messages to online players
  • [ADDED]Command history and tab-completion in the console
  • [ADDED]Adjustable font size
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